![]() Start with sphere and push it around to get general shape.Go into edit mode (tab) for the lattice and made changes ![]() Select sculpt obj and add Lattice modifier (eye dropper to sel Lattice we made) Shift+A to add Lattice (may need to scale up to see it)Ĭlick Lattice Properties Editor and adjust resolution to add control points Will need to remove duplicate after union-merge (apply).Ĭhoose brush like Blob and set strength to 0 Alt+B again to removeįor things close together (separate limbs, fingers, etc), it’s good to make them discrete objects. Will need to hit tab to go into edit mode and update mesh or it does weird things.Īlt+LMB - I’ve set this to work as object selectionĪlt+MMB - center the camera on the mouse clickĪlt+B to isolate region for sculpting (to get behind things). Shift+S for cursor menu->press 2-> tab to exit edit modeĪdd->Empty->Name the empty->Select empty then parent with ctrl+p and sel ObjectĬtrl - hold this to invert the tool (sub instead of add)Įdit-> Lock Object Modes - This will sculpt mode to switch between objects (Alt-L Click) Select Bone in Object Mode->Hit Tab for Edit->Left Click the bone head Unclick the following to keep layouts from changing when you open a new file Use Alt+MMB to change ortho views (swipe in direction) Later, I’ll reorganize the notes and consolidate and sometimes print cheat sheets if I’m able to group things meaningfully for some task. This is from a txt file that I keep open in the background and write to as I go. I’ve attached a section of Blender 2.8 notes that I made recently. Your notes may include definitions for terms or concepts you run across. I studied 3D art in college, so the notes I take are mostly about hotkeys and techniques. I recommend creating a notes file (or several) and using that as you watch the videos. Recipes/techniques/processes/methods/whatever to achieve some resultĪ great deal of what you see in a how-to video will be forgotten by the time you really need it. ![]()
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